VEX
Matrix Matrix

A trippy binary sphere.

Author: eharetea
Date Modified: 05/13/11

Return Highest Point Position with VEX Return Highest Point Position with VEX

Return the highest position of a point in a set of points. This is accomplished using point clouds in VEX.

Author: eharetea
Date Modified: 01/31/10

Message Passing Message Passing

Using a displacement shader to control a surface shader's parameters.

Author: eharetea
Date Modified: 12/26/09

Environment Blur Mirror Environment Blur Mirror

Create a blurred mirror using the reflectlight() function.

Author: eharetea
Date Modified: 10/14/08

Organic Displace Organic Displace

Displacement using the VEX Choppy Water SHOP.

Author: eharetea
Date Modified: 08/03/08

Fuzzy Vision Fuzzy Vision

Glowing eyes with fuzzy displacements in VEX.

Author: eharetea
Date Modified: 08/03/08

Shading Quality Shading Quality

Visualizes the effects of anti-aliasing in regards to Shading Quality.

Author: eharetea
Date Modified: 08/01/08

Noise Light Noise Light

A VEX noise light.

Author: eharetea
Date Modified: 08/01/08

Round based on s and t Round based on s and t

The mathematical power of the power used on a VEX displacement shader.

Author: eharetea
Date Modified: 08/01/08

Repeat Repeat

A repetitive, tiled, displaced, surface.

Author: eharetea
Date Modified: 07/31/08

Reflect Light Reflect Light

Using the reflectlight() function in VEX.

Author: eharetea
Date Modified: 07/31/08

Modulus Modulus

A VEX surface shader using the modulus function.

Author: eharetea
Date Modified: 07/31/08

Point Cloud Christmas Point Cloud Christmas

Use VEX to create a point cloud geometry opertator.

Author: eharetea
Date Modified: 07/31/08

Configure VEX Configure VEX

How to configure your workflow with custom VEX.

Author: eharetea
Date Modified: 07/30/08

Fake Rim Light Fake Rim Light

Fake rim-lighting with a surface shader in VEX.

Author: eharetea
Date Modified: 07/30/08

Noise Noise

A noise surface shader in VEX.

Author: eharetea
Date Modified: 07/30/08

Light Model Switch Light Model Switch

Create a light model switch parameter on a surface shader in VEX.

Author: eharetea
Date Modified: 07/30/08

Basic Projection Map Basic Projection Map

A light projection map in VEX.

Author: eharetea
Date Modified: 07/30/08

Modulus Major Scale Modulus Major Scale

Use the power of modulus to convert any notes into a perfect Major Scale.

Author: eharetea
Date Modified: 07/30/08

Beats Beats

Generate triggers at perfect intervals for placement of music notes.

Author: eharetea
Date Modified: 07/30/08

Color Map Color Map

Set geometry color attributes with vex code based on an image.

Author: eharetea
Date Modified: 07/30/08

Color Displace Color Displace

Displace geometry points based on an image with VEX.

Author: eharetea
Date Modified: 07/30/08

Displacement Map Displacement Map

Using an image to displace geometry.

Author: eharetea
Date Modified: 07/30/08

Spin Spin

Basic spinning particles using the cross product.

Author: eharetea
Date Modified: 07/29/08

Plastic Lighting Model Plastic Lighting Model

Using VEX to create a basic plastic lighting model.

Author: eharetea
Date Modified: 07/29/08

Texture Map and UVs Texture Map and UVs

Applying a texture map and uv coordinates.

Author: eharetea
Date Modified: 07/29/08

Alpha Para-Perp Alpha Para-Perp

Some VEX utilizing the para and perp parameters within a surface shader.

Author: eharetea
Date Modified: 07/29/08

Pscale Cd and Alpha Pscale Cd and Alpha

Create interpolation between values in particle attributes.

Author: eharetea
Date Modified: 07/29/08

Crazy Spinner Crazy Spinner

Using the cross product to manipulate particles.

Author: eharetea
Date Modified: 07/29/08

Displace with Noise Displace with Noise

Brownian Noise vs. Turbulence

Author: eharetea
Date Modified: 07/29/08

Colormap Blur Colormap Blur

An attempt to blur a displacement.

Author: eharetea
Date Modified: 07/29/08

Basic Light Basic Light

A basic VEX light shader.

Author: eharetea
Date Modified: 07/29/08

Basic Texture Map Basic Texture Map

A basic texture map in VEX.

Author: eharetea
Date Modified: 07/29/08