
This HDA allows a user to use instancing with objects, shaders, lights and shadows.
A brief overview of rendering attributes and a hip file using all types of instancing: Object, Shader, Light and Shadow instancing.
The Dop Chop Lights node can look at any DOP network, and create lights based on impacts.
Light instancing with a normals lookat. This allows user to control the direction of the instanced lights with a handle.