Digital Assets
Globe Globe

This HDA contains a VOP network that creates alpha channels based on the color of a texture map.

Author: eharetea
Date Modified: 05/18/10

L-system City L-system City

A procedural urban environment designed with l-system floor plans and procedural boolean operations.

Author: eharetea
Date Modified: 11/19/08

Generate Instance Generate Instance

This HDA allows a user to use instancing with objects, shaders, lights and shadows.

Author: eharetea
Date Modified: 11/19/08

Impact Chop Lights Impact Chop Lights

The Dop Chop Lights node can look at any DOP network, and create lights based on impacts.

Author: eharetea
Date Modified: 08/17/08

Staircase Staircase

Procedural staircase built in Houdini.

Author: eharetea
Date Modified: 08/03/08

Sanjunoto Sanjunoto

Model of Sanjunoto.

Author: richaardson
Date Modified: 08/03/08

Bone Rig Bone Rig

A basic digital asset of a bone rig.

Author: eharetea
Date Modified: 08/03/08

HDA Class HDA Class

The outline for the Houdini Digital Asset Course taught by Dan Lynch.

Author: eharetea
Date Modified: 08/02/08

Outline Outline

HDA class outline.

Author: eharetea
Date Modified: 08/02/08

Agenda Agenda

HDA class agenda.

Author: eharetea
Date Modified: 08/02/08

Plan Plan

HDA class plan.

Author: eharetea
Date Modified: 08/02/08

Synth Synth

Library of CHOPs used to create synthetic sound and music.

Author: eharetea
Date Modified: 08/02/08

What are Houdini Digital Assets? What are Houdini Digital Assets?

A brief overview of a Houdini Digital Asset.

Author: eharetea
Date Modified: 08/01/08

On Event Scripts On Event Scripts

Special variable for OnEvent scripts with a digital asset.

Author: eharetea
Date Modified: 08/01/08

Dynamic Pull-Down Menus Dynamic Pull-Down Menus

Dynamic dropdown menu listing mantra nodes with a menu script.

Author: eharetea
Date Modified: 08/01/08

HDA - OS Integration HDA - OS Integration

Adding contents to HDAs and saving contents to disk from HDAs.

Author: eharetea
Date Modified: 08/01/08

Running Scripts Running Scripts

Calling a script that is stored in a digital asset.

Author: eharetea
Date Modified: 08/01/08

Disabling Parameters Disabling Parameters

Disabling parameters of digital asset.

Author: eharetea
Date Modified: 08/01/08

Creating Parameters Creating Parameters

Ways to create or promote parameters in an HDA.

Author: eharetea
Date Modified: 08/01/08

Mantra Manager Mantra Manager

This digital asset allows users to control all mantra nodes in a file from one single interface.

Author: eharetea
Date Modified: 08/01/08

OTL On Load OTL On Load

This is the file that loads Digital Assets when you first run Houdini.

Author: eharetea
Date Modified: 07/30/08

string switching string switching

Switching the values in strings to be the opposite of the other.

Author: eharetea
Date Modified: 07/30/08

City Builder HDA City Builder HDA

This procedural modeling Operator Type Library allows you to build fly-through animations fast while building a city based on a curve.

Author: eharetea
Date Modified: 07/29/08

Denting with POPs Denting with POPs

Denting with particles inside of DOPs.

Author: eharetea
Date Modified: 07/29/08