
This HDA contains a VOP network that creates alpha channels based on the color of a texture map.
A procedural urban environment designed with l-system floor plans and procedural boolean operations.
This HDA allows a user to use instancing with objects, shaders, lights and shadows.
The Dop Chop Lights node can look at any DOP network, and create lights based on impacts.
This digital asset allows users to control all mantra nodes in a file from one single interface.
This procedural modeling Operator Type Library allows you to build fly-through animations fast while building a city based on a curve.