This HDA contains a VOP network that creates alpha channels based on the color of a texture map.
Model of a circuit board and a heat sink in SOPs.
A procedural urban environment designed with l-system floor plans and procedural boolean operations.
Create buildings with windows using Houdini's Lsystem SOP.
Waves of water using a point SOP expression.
Multiple televisions copy stamped with different images on each screen.
Cut through objects with the Surfsect SOP.
Arrows attached to particles shooting across a field.
A strand of DNA converts into a filmstrip.
A great way to randomize normals without copy stamping geometry.
This project introduces copy stamping different pieces of geometry onto particles.
This uses a point SOP expression to generate siding from a grid.
This demonstrates using the cross product in an expression in prepping normals for copy stamping.
The Klein bottle is a closed nonorientable surface that has no inside or outside.
A heart-shaped surface given by the sextic equation
Algebraic surfaces which can be represented implicitly by a polynomials of a degree of 10 in x, y, and z.
A model of a piano keyboard in SOPs. You can use the chopcf() expression to play the keys.
Model of a huge entertainment system of tv monitors and speakers in SOPs.
Using copy stamping to attach 1's and 0's to a particle system.
Using non-volume based collision detection to allow RBD Objects to roam around a skateboard ramp.
This HDA creates 3D extruded text with rounded edges.
This demonstrates using the connectivity and partition SOPs in association with the cookie SOP to break geometry in prep for RBD.