Procedural
L-system City L-system City

A procedural urban environment designed with l-system floor plans and procedural boolean operations.

Author: eharetea
Date Modified: 11/19/08

L-system Buildings L-system Buildings

Create buildings with windows using Houdini's Lsystem SOP.

Author: eharetea
Date Modified: 11/19/08

TV screens TV screens

Multiple televisions copy stamped with different images on each screen.

Author: eharetea
Date Modified: 08/03/08

Boolean operations with Sursect Boolean operations with Sursect

Cut through objects with the Surfsect SOP.

Author: eharetea
Date Modified: 08/03/08

Staircase Staircase

Procedural staircase built in Houdini.

Author: eharetea
Date Modified: 08/03/08

Revolve Revolve

Revolving curves to create geometry.

Author: eharetea
Date Modified: 08/03/08

DNA to filmstrip DNA to filmstrip

A strand of DNA converts into a filmstrip.

Author: eharetea
Date Modified: 08/03/08

Spiral Staircase Spiral Staircase

A spiral staircase modeled in SOPs.

Author: eharetea
Date Modified: 08/03/08

Random Normal Rotations Random Normal Rotations

A great way to randomize normals without copy stamping geometry.

Author: eharetea
Date Modified: 08/03/08

Rails SOP Rails SOP

A basic use of the Rails SOP.

Author: eharetea
Date Modified: 08/02/08

Copy Stamping Copy Stamping

This project introduces copy stamping different pieces of geometry onto particles.

Author: eharetea
Date Modified: 08/02/08

Siding Siding

This uses a point SOP expression to generate siding from a grid.

Author: eharetea
Date Modified: 08/02/08

Cross Product Cross Product

This demonstrates using the cross product in an expression in prepping normals for copy stamping.

Author: eharetea
Date Modified: 08/02/08

Binary Fire Binary Fire

Using copy stamping to attach 1's and 0's to a particle system.

Author: eharetea
Date Modified: 08/01/08

3D Text 3D Text

This HDA creates 3D extruded text with rounded edges.

Author: eharetea
Date Modified: 08/01/08

City Builder HDA City Builder HDA

This procedural modeling Operator Type Library allows you to build fly-through animations fast while building a city based on a curve.

Author: eharetea
Date Modified: 07/29/08