This HDA allows a user to use instancing with objects, shaders, lights and shadows.
Creating scripts, and calling them as commands in Houdini...
Get the number of arguments passed into a script.
Evaluate a for loop based on a expression.
Get correct user input using a while loop and the read hscript command.
Powerful searching with foreach and opfind.
Renaming a series of nodes with a foreach loop and opname.
Dynamic dropdown menu listing mantra nodes with a menu script.
Adding contents to HDAs and saving contents to disk from HDAs.
Calling a script that is stored in a digital asset.
Create a custom item in the menu when you right-click on a node.
This digital asset allows users to control all mantra nodes in a file from one single interface.
A cool script written in Hscript that will setup instanced lights and objects.
Hscript used to generate a reflection pass.
Hscript used to get objects to render as a matte, creating a render pass.
A way to make a vop network in Hscript.
Switching the values in strings to be the opposite of the other.
Basic bracing techniques for setting variables in Hscript.
Find the name of node that is in the input of another.
This will continue to the next loop if the statement is true.