Modify bundles in Hscript.
OPBOP can modify bundles.
Date Created:Friday December 29th, 2006 03:41 AM
Date Modified:Wednesday July 30th, 2008 02:03 AM
//sets /obj/light1, not add, to bundle dan
opbop -v dan set /obj/light1
//adds to the bundle dan
opbop -v dan add /obj/light1
//add multiple objects to bundles
opbop -v dan add /obj/light1 /obj/light2 /obj/light3
//sets the filter
opbop -v dan filter '!!CHOP!!'
FILTERS AVAILABLE:
!!CHOP!! Any CHOP
!!CHOPNET!! Any CHOP Network
!!COP!! Any COP
!!COP2!! Any COP
!!COPNET!! Any COP Network
!!OBJ!! Any Object
!!OBJ/BONE!! Object: Bone Only
!!OBJ/CAMERA!! Object: Camera Only
!!OBJ/FOG!! Object: Fog Only
!!OBJ/GEOMETRY!! Object: Geometry Only
!!OBJ/GEOMETRY,OBJ/FOG!! Object: Geometry And Fog Only
!!OBJ/LIGHT!! Object: Light Only
!!OBJ/SubnetObjects!! Object: Nodes In Subnetwork Only
!!POP!! Any POP
!!POPNET!! Any POP Network
!!ROP!! Any Output Driver
!!SHOP!! Any SHOP
!!SHOP/ATMOSPHERE!! SHOP: Fog Only
!!SHOP/DISPLACEMENT!! SHOP: Displacement Only
!!SHOP/IMAGE3D!! SHOP: Image3D Only
!!SHOP/INTERIOR!! SHOP: Interior Only
!!SHOP/LIGHT!! SHOP: Light Only
!!SHOP/LIGHT_SHADOW!! SHOP: Shadow Only
!!SHOP/PHOTON!! SHOP: Photon Only
!!SHOP/SURFACE!! SHOP: Surface Only
!!SOP!! Any SOP
!!VOP!! Any VOP
!!VOPNET!! Any VOP Network
null No filtering
