Breaking geometry by connecting primitives to particles.
Breaking up primitives and driving their movement through particles.
Date Created:Friday December 29th, 2006 03:41 AM
Date Modified:Friday August 01st, 2008 10:26 PM
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Ice Break by Dan Lynch
is licensed under a Creative Commons Attribution-Noncommercial-Share Alike 3.0 United States License
Based on a work at www.3daet.com
Permissions beyond the scope of this license may be available at http://www.3daet.com
