This project introduces copy stamping different pieces of geometry onto particles.
Copy stamping in Houdini.
Date Created:Saturday February 24th, 2007 04:28 AM
Date Modified:Saturday August 02nd, 2008 01:23 PM
Use $ID instead of $PT when using particles. This is because if a particle dies, it would change the particle number, and $PT would change per point.
This is an overview of the network.
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Copy Stamping by Dan Lynch
is licensed under a Creative Commons Attribution-Noncommercial-Share Alike 3.0 United States License
Based on a work at www.3daet.com
Permissions beyond the scope of this license may be available at http://www.3daet.com